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toy/game creators make millions--why not you!


If I mention the name Eddy Goldfarb, few people would know who I am talking about.  However, he has licensed more than 600 games that were in retail.  Imagine receiving hundreds of checks a month while at home. 

A youngster named Seth Calvin who at 12 had his Razor Rider on the market.  Then we have Peggy Brown who only licensed 226 games that went to retail.  The list goes on and creators in this field are appreciated by all the companies in the industry. 



Licensing/Launcher™--Prepares Your Game/Toy for Licensing

Licensing/Launcher™ verifies the key areas that are important for industry executives and prepares your product for licensing.  It gives a complete picture of strengths, weaknesses and next steps for licensing or launching your game. 

 IT ANSWERS ALL THE QUESTIONS SUCH AS;
-HOW MUCH DO I HAVE TO WORK ON AN IDEA BEFORE SENDING;
-DO I NEED INTELLECTUAL PROPERTY;
-WHEN DO I STOP WORKING ON AN IDEA;
-MUCH DO I NEGOTIATE;
-HOW DO I MAKE SURE THE COMPANY WON'T STEAL MY IDEA;
-DO I REALLY NEED AN AGENT;
-WHICH INVENTION MARKETING COMPANIES SHOULD I STAY AWAY
-ALSO INCLUDES A COMPLETE LIST OF COMPANIES IN THE INDUSTRY WITH THE CONTACT INFO.. 



                                         INTRO TO TOY/GAME  SEMINAR   
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Testimonial  
Mr. Nolan’s overall knowledge of the game industry and approach took the guesswork out of the game industry. We were looking for honest answers and his honest nature wasted no one's time.  He calls it like he sees it.¨
                                                                                                                                                                                                                Pierre and Diane of Pen Creations
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